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Sharp Six

Attack DAL with quarterbacks

Every week 3 game, ranked by how much of it is worth attacking.

Updated 3 h ago

DAL surrender 25.3 points a game to quarterbacks, 2nd-worst of 32 teams, and BAL bring a 28-point implied total to match. That's the column — start the BAL quarterback and skip the injury report. MIA are just as broken against running backs at 28.5 allowed, with KC sitting on the slate's highest implied total at 29. Own either backfield and this isn't a decision. Own neither and there are five more games waiting that don't involve you.

Attack DAL with quarterbacks

BAL at DAL

Attack
DAL vs QB
Allowed
25.3 pts/gm
Rank
2nd of 32
Implied
28
Total
52.5
Line
BAL are 3.5-point favourites

A 52.5 total will put half this game into lineups on its own. The reason to be in it is narrower than that. DAL allow the 2nd most to quarterbacks at 25.3 points a game, and BAL carry an implied 28 points, the 3rd-highest of the 32 sides playing. Start the BAL quarterback and stop reading the injury report about him. If you own none of them, it is still a good game to have on.

Attack MIA with running backs

KC at MIA

Attack
MIA vs RB
Allowed
28.5 pts/gm
Rank
2nd of 32
Implied
29
Total
46.5
Line
KC are 11.5-point favourites

A 11.5-point favourite is where managers start worrying about the fourth quarter, which is the wrong quarter to worry about. MIA allow the 2nd most to running backs at 28.5 points a game, and KC carry an implied 29 points, the highest of the 32 sides playing. Start the KC backs — both of them, if you were unlucky enough to draft both. If you own none of them, there is nothing in this paragraph for you.

Attack DET with tight ends

NYJ at DET

Attack
DET vs TE
Allowed
23.5 pts/gm
Rank
1st of 32
Implied
20.5
Total
47.5
Line
NYJ are 6.5-point underdogs

There is nothing subtle about this one, and there does not need to be. DET allow the most in the league to tight ends at 23.5 points a game, and NYJ carry an implied 20.5 points, 1.5 points under the slate median. The NYJ tight end is a start in a TE-premium lineup, which is the only kind you play. If you own nobody in this game, that is a problem for the waiver page, not this one.

Attack WAS with tight ends

SEA at WAS

Attack
WAS vs TE
Allowed
19.9 pts/gm
Rank
4th of 32
Implied
23.8
Total
40.5
Line
SEA are 7.0-point favourites

A 40.5 total is why most managers will scroll straight past SEA at WAS. WAS allow the 4th most to tight ends at 19.9 points a game, and SEA carry an implied 23.8 points, 1.8 points over the slate median. The SEA tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, there is nothing in this paragraph for you.

Attack ARI with tight ends

ARI at SF

Attack
ARI vs TE
Allowed
16.4 pts/gm
Rank
8th of 32
Implied
28
Total
47.5
Line
SF are 8.5-point favourites

A 47.5 total will put half this game into lineups on its own. The reason to be in it is narrower than that. ARI allow the 8th most to tight ends at 16.4 points a game, and SF carry an implied 28 points, the 3rd-highest of the 32 sides playing. The SF tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, it is still a good game to have on.

Attack TB with tight ends

MIN at TB

Attack
TB vs TE
Allowed
20.8 pts/gm
Rank
3rd of 32
Implied
22
Total
42.5
Line
MIN are 1.5-point favourites

The book has no read on this game at 1.5 points, so the matchup underneath it is the whole argument. TB allow the 3rd most to tight ends at 20.8 points a game, and MIN carry an implied 22 points, which is the slate median to within a point. The MIN tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, there is nothing in this paragraph for you.

Attack IND with tight ends

HOU at IND

Attack
IND vs TE
Allowed
18.9 pts/gm
Rank
5th of 32
Implied
22.8
Total
42.5
Line
HOU are 3.0-point favourites

IND are not bad at much. They are bad at tight ends. IND allow the 5th most to tight ends at 18.9 points a game, and HOU carry an implied 22.8 points, which is the slate median to within a point. The HOU tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, there is nothing in this paragraph for you.

Attack LAC with tight ends

LAC at BUF

Attack
LAC vs TE
Allowed
14.8 pts/gm
Rank
13th of 32
Implied
28.8
Total
50.5
Line
BUF are 7.0-point favourites

A 50.5 total will put half this game into lineups on its own. The reason to be in it is narrower than that. LAC allow the 13th most to tight ends at 14.8 points a game, and BUF carry an implied 28.8 points, the 2nd-highest of the 32 sides playing. The BUF tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, it is still a good game to have on.

Attack CIN with tight ends

CIN at PIT

Attack
CIN vs TE
Allowed
21.9 pts/gm
Rank
2nd of 32
Implied
19.5
Total
42.5
Line
PIT are 3.5-point underdogs

PIT are not going to score much, which is the part to ignore. They are going to score it in one place. CIN allow the 2nd most to tight ends at 21.9 points a game, and PIT carry an implied 19.5 points, 2.5 points under the slate median. The PIT tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, there is nothing in this paragraph for you.

Attack ATL with tight ends

ATL at GB

Attack
ATL vs TE
Allowed
16.9 pts/gm
Rank
6th of 32
Implied
24.5
Total
43.5
Line
GB are 5.5-point favourites

The spread is the least interesting thing about ATL at GB. ATL allow the 6th most to tight ends at 16.9 points a game, and GB carry an implied 24.5 points, the 6th-highest of the 32 sides playing. The GB tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, there is nothing in this paragraph for you.

Attack CAR with running backs

CAR at CLE

Attack
CAR vs RB
Allowed
30.3 pts/gm
Rank
1st of 32
Implied
20
Total
42.5
Line
CLE are 2.5-point underdogs

There is nothing subtle about this one, and there does not need to be. CAR allow the most in the league to running backs at 30.3 points a game, and CLE carry an implied 20 points, 2 points under the slate median. Start the CLE backs — both of them, if you were unlucky enough to draft both. If you own nobody in this game, that is a problem for the waiver page, not this one.

Attack CHI with quarterbacks

PHI at CHI

Attack
CHI vs QB
Allowed
20.8 pts/gm
Rank
8th of 32
Implied
23
Total
41.5
Line
PHI are 4.5-point favourites

The spread is the least interesting thing about PHI at CHI. CHI allow the 8th most to quarterbacks at 20.8 points a game, and PHI carry an implied 23 points, 1 points over the slate median. Start the PHI quarterback and stop reading the injury report about him. If you own none of them, there is nothing in this paragraph for you.

Attack DEN with running backs

LAR at DEN

Attack
DEN vs RB
Allowed
23.8 pts/gm
Rank
8th of 32
Implied
24
Total
45.5
Line
LAR are 2.5-point favourites

The book has no read on this game at 2.5 points, so the matchup underneath it is the whole argument. DEN allow the 8th most to running backs at 23.8 points a game, and LAR carry an implied 24 points, 2 points over the slate median. Start the LAR backs — both of them, if you were unlucky enough to draft both. If you own none of them, there is nothing in this paragraph for you.

Attack TEN with receivers

TEN at NYG

Attack
TEN vs WR
Allowed
38.5 pts/gm
Rank
3rd of 32
Implied
21
Total
39.5
Line
NYG are 2.5-point favourites

A 39.5 total is why most managers will scroll straight past TEN at NYG. TEN allow the 3rd most to receivers at 38.5 points a game, and NYG carry an implied 21 points, 1 points under the slate median. Start every NYG receiver you own. If you own none of them, there is nothing in this paragraph for you.

Attack NO with running backs

LV at NO

Attack
NO vs RB
Allowed
25.2 pts/gm
Rank
7th of 32
Implied
20.8
Total
44.5
Line
LV are 3.0-point underdogs

The spread is the least interesting thing about LV at NO. NO allow the 7th most to running backs at 25.2 points a game, and LV carry an implied 20.8 points, 1.2 points under the slate median. Start the LV backs — both of them, if you were unlucky enough to draft both. If you own none of them, there is nothing in this paragraph for you.

Attack JAX with tight ends

NE at JAX

Attack
JAX vs TE
Allowed
13.8 pts/gm
Rank
14th of 32
Implied
21.2
Total
45.5
Line
NE are 3.0-point underdogs

The spread is the least interesting thing about NE at JAX. JAX allow the 14th most to tight ends at 13.8 points a game, and NE carry an implied 21.2 points, which is the slate median to within a point. The NE tight end is a start in a TE-premium lineup, which is the only kind you play. If you own none of them, there is nothing in this paragraph for you.