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Sharp Six

Rest-of-season rankings

FFPC, TE premium, superflex, 12 teams · weeks 3 to 18

Updated 82 h ago

Rest-of-season rankings

In order of value: rest-of-season points above the player your league could start in his place. Value is what ranks across positions, because a quarterback’s points and a receiver’s are not worth the same when a league starts one of one and three of the other, and superflex starts a second quarterback on every team.

PlayerValueROSPos rankNext 4PlayoffsBye
+48.3149.1K129.829.86
+35.8136.6K236.427.310
+21.1121.9K324.424.45
4
K · JAX
+15.5116.3K431.023.37
5
K · BAL
+12.3113.1K530.222.613
+11.6112.4K630.022.514
+8.3109.1K729.121.88
8
+7.9108.7K821.721.76
9
K · BUF
+4.7105.5K928.121.17
+4.0104.8K1028.021.08
11
+3.8104.6K1127.920.913
12
K · CHI
+0.1100.9K1226.920.210
Below the startable line 12 kickers start each week in a 12-team league.
13
K · SEA
0.0100.8K1326.920.211
14
−1.199.7K1419.919.95
15
−1.199.7K1526.619.913
16
−2.398.5K1626.319.78
17
K · DET
−3.297.6K1719.519.56
18
K · GB
−3.797.1K1825.919.411
19
K · CLE
−5.395.5K1925.519.111
20
K · ARI
−5.795.1K2025.419.014
21
K · LV
−7.193.7K2125.018.713
−8.092.8K2224.818.611
23
−8.292.6K2324.718.59
24
K · DEN
−8.991.9K2424.518.410
25
K · PHI
−11.289.6K2523.917.910
26
K · NYJ
−13.487.4K2623.317.513
27
K · TEN
−17.383.5K2722.316.79
28
K · ATL
−17.583.3K2822.216.711
29
K · WAS
−25.675.2K2920.015.07
30
−29.571.3K3014.314.36
31
−29.970.9K3118.914.28
32
−32.768.1K3218.213.611
33
−35.765.1K3317.413.07
−66.933.9K348.56.4–
35
−66.933.9K358.56.4–
36
K · FA
−68.832.0K368.06.0–
37
K · FA
−71.629.2K377.35.5–
38
−82.818.0K384.83.68
39
−83.916.9K394.23.2–
40
−87.613.2K403.32.5–
41
−87.613.2K413.32.5–
−87.613.2K423.32.5–
43
K · FA
−92.38.5K432.11.6–
44
−95.25.6K441.41.1–
45
−97.63.2K450.80.611

How the numbers are scored

Points per game are 60% the season projection over 17 games and 40% his average over the last 3 weeks, scored in your league; with fewer than two games played the projection stands alone. A game he did not play is left out of the average, not counted as a zero. Rest of season is that rate times the games his team has left, bye taken off. The next four weeks and the playoff weeks are tilted by the defenses he faces. These are the same rules the Sharp Model runs for FFPC every week, run again in your scoring.

Value over replacement is rest-of-season points minus those of the replacement starter at his position: the last player a 12-team league starts there, a few places deeper at quarterback, running back, receiver and tight end where every roster carries a backup. The lineup is one quarterback, two running backs, two receivers, one tight end, two flex spots, a kicker and a defense, plus the superflex slot, counted to quarterbacks.

Scoring is yours to set above, and it is kept in the address, so a link carries the league with it. FFPC, PPR, Half PPR and Standard all pay 0.1 a rushing or receiving yard, 6 a rushing or receiving touchdown and 2 a two-point conversion. On top of that, FFPC pays a point per catch and 1.5 per tight end catch, a point per 20 passing yards, and one off for an interception or a lost fumble. TE premium adds half a point to a tight end’s catch, and FFPC has it built in; 6-pt pass TD makes a passing touchdown worth 6 instead of 4. Kickers and defenses score Sleeper’s standard points in every preset.

The last choice you make here is remembered on this device, so the next visit opens on your league.