Week 3 rankings
FFPC, TE premium, 6-point passing TDs, 10 teams · 102 players
Updated 34 h agoWeek 3 rankings
In order of the Sharp Model’s number: the week’s projection scored your way, then moved by the same matchup, Vegas, injury, weather and usage adjustments that make the start/sit calls. The raw projection sits beside it, so you can see what the adjustments did. The line across the board falls after the last player a 10-team league starts.
| Player | Sharp | Proj | Opp | Pos rank | Floor–ceiling | Call |
|---|---|---|---|---|---|---|
1 TE · ARI | 18.7 | 20.3 | at SF allows 5th fewest | TE1 | 10.3–31.8 | Must start |
2 TE · BUF | 16.6 | 15.7 | vs LAC allows 13th most | TE2 | 9.2–28.3 | Must start |
3 TE · SF | 16.5 | 14.4 | vs ARI allows 8th most | TE3 | 9.1–28.0 | Must start |
4 TE · HOU | 14.9 | 13.8 | at IND allows 5th most | TE4 | 8.2–25.3 | Start |
5 TE · KC | 14.8 | 14.0 | at MIA allows 9th most | TE5 | 8.1–25.3 | Must start |
6 TE · BAL | 14.8 | 14.0 | at DAL allows 10th most | TE6 | 8.2–25.2 | Must start |
7 TE · LV | 14.5 | 16.1 | at NO allows 16th fewest | TE7 | 8.0–24.6 | Must start |
8 TE · GB | 14.5 | 13.4 | vs ATL allows 6th most | TE8 | 8.0–24.6 | Must start |
9 TE · DET | 13.8 | 14.1 | vs NYJ allows 7th fewest | TE9 | 7.6–23.4 | Must start |
10 TE · IND | 12.6 | 12.6 | vs HOU allows 13th fewest | TE10 | 6.9–21.4 | Start |
11 TE · NE | 12.4 | 12.4 | at JAX allows 14th most | TE11 | 6.8–21.0 | Start |
12 TE · NYG | 11.7 | 11.7 | vs TEN allows 14th fewest | TE12 | 6.5–19.9 | Start |
Below the startable line 12 tight ends start each week in a 10-team league. | ||||||
13 TE · PIT | 11.7 | 10.8 | vs CIN allows 2nd most | TE13 | 6.4–19.8 | Start |
14 TE · MIN | 11.4 | 10.6 | at TB allows 3rd most | TE14 | 6.3–19.4 | Start |
15 TE · CLE | 11.4 | 11.4 | vs CAR allows 9th fewest | TE15 | 6.3–19.3 | Start |
16 TE · NO | 11.3 | 12.3 | vs LV allows 4th fewest | TE16 | 6.2–19.2 | Start |
17 TE · ATL | 11.3 | 11.3 | at GB allows 16th most | TE17 | 6.2–19.2 | Start |
18 TE · DAL | 11.2 | 11.2 | vs BAL allows 10th fewest | TE18 | 6.2–19.0 | Start |
19 TE · LAC | 10.7 | 10.7 | at BUF allows 15th most | TE19 | 5.9–18.2 | Flex |
20 TE · SEA | 10.7 | 9.9 | at WAS allows 4th most | TE20 | 5.9–18.2 | Start |
21 TE · JAX | 10.1 | 11.0 | vs NE allows 2nd fewest | TE21 | 5.6–17.3 | Flex |
22 TE · CAR | 9.5 | 9.5 | at CLE allows 11th fewest | TE22 | 5.3–16.1 | Flex |
23 TE · CHI | 9.4 | 10.2 | vs PHI allows 1st fewest | TE23 | 5.1–16.0 | Flex |
24 TE · NYJ | 9.1 | 8.4 | at DET allows 1st most | TE24 | 5.0–15.4 | Flex |
25 TE · TEN | 8.9 | 8.9 | at NYG allows 11th most | TE25 | 4.9–15.1 | Flex |
26 TE · MIA | 8.4 | 8.4 | vs KC allows 12th most | TE26 | 4.7–14.3 | Flex |
27 TE · TB | 8.1 | 8.8 | vs MIN allows 3rd fewest | TE27 | 4.4–13.8 | Flex |
28 TE · LAR | 7.7 | 8.5 | at DEN allows 12th fewest | TE28 | 4.2–13.0 | Bench |
29 TE · CIN | 7.1 | 7.7 | at PIT allows 8th fewest | TE29 | 3.9–12.1 | Flex |
30 TE · LAR | 5.9 | 6.6 | at DEN allows 12th fewest | TE30 | 3.3–10.1 | Bench |
31 TE · DEN | 5.9 | 6.4 | vs LAR allows 6th fewest | TE31 | 3.2–10.0 | Flex |
32 TE · LV | 5.5 | 5.5 | at NO allows 16th fewest | TE32 | 3.0–9.3 | Bench |
33 TE · BUF | 5.3 | 5.0 | vs LAC allows 13th most | TE33 | 3.0–9.0 | Bench |
34 TE · PIT | 4.9 | 4.5 | vs CIN allows 2nd most | TE34 | 2.7–8.3 | Bench |
35 TE · KC | 4.3 | 4.1 | at MIA allows 9th most | TE35 | 2.3–7.4 | Bench |
36 TE · NO | 4.2 | 4.6 | vs LV allows 4th fewest | TE36 | 2.4–7.2 | Bench |
37 TE · GB | 4.2 | 3.9 | vs ATL allows 6th most | TE37 | 2.3–7.2 | Bench |
38 TE · PHI | 4.2 | 4.2 | at CHI allows 15th fewest | TE38 | 2.3–7.1 | Bench |
39 TE · NYG | 4.0 | 4.0 | vs TEN allows 14th fewest | TE39 | 2.2–6.8 | Bench |
40 TE · SEA | 4.0 | 3.7 | at WAS allows 4th most | TE40 | 2.2–6.8 | Bench |
41 TE · HOU | 4.0 | 3.7 | at IND allows 5th most | TE41 | 2.2–6.8 | Bench |
42 TE · CIN | 3.8 | 4.1 | at PIT allows 8th fewest | TE42 | 2.0–6.4 | Bench |
43 TE · CAR | 3.6 | 3.6 | at CLE allows 11th fewest | TE43 | 2.0–6.2 | Bench |
44 TE · PHI | 3.6 | 3.6 | at CHI allows 15th fewest | TE44 | 2.0–6.1 | Bench |
45 TE · CHI | 3.5 | 3.8 | vs PHI allows 1st fewest | TE45 | 1.9–5.9 | Bench |
46 TE · BAL | 3.4 | 3.2 | at DAL allows 10th most | TE46 | 1.9–5.8 | Bench |
47 TE · WAS | 3.3 | 3.3 | vs SEA allows 7th most | TE47 | 1.8–5.5 | Bench |
48 TE · MIN | 3.1 | 2.9 | at TB allows 3rd most | TE48 | 1.7–5.3 | Bench |
49 TE · MIA | 3.1 | 3.1 | vs KC allows 12th most | TE49 | 1.7–5.3 | Bench |
50 TE · WAS | 3.1 | 3.1 | vs SEA allows 7th most | TE50 | 1.7–5.3 | Avoid |
51 TE · CIN | 3.0 | 3.3 | at PIT allows 8th fewest | TE51 | 1.6–5.1 | Bench |
52 TE · ATL | 2.8 | 2.8 | at GB allows 16th most | TE52 | 1.5–4.8 | Bench |
53 TE · BAL | 2.8 | 2.6 | at DAL allows 10th most | TE53 | 1.6–4.7 | Avoid |
54 TE · SF | 2.8 | 2.4 | vs ARI allows 8th most | TE54 | 1.5–4.7 | Avoid |
55 TE · CLE | 2.7 | 2.7 | vs CAR allows 9th fewest | TE55 | 1.5–4.6 | Avoid |
56 TE · NYJ | 2.7 | 2.5 | at DET allows 1st most | TE56 | 1.5–4.6 | Avoid |
57 TE · WAS | 2.5 | 2.5 | vs SEA allows 7th most | TE57 | – | No Sharp adjustment |
58 TE · TEN | 2.5 | 2.5 | at NYG allows 11th most | TE58 | 1.4–4.2 | Avoid |
59 TE · HOU | 2.3 | 2.1 | at IND allows 5th most | TE59 | 1.2–3.8 | Avoid |
60 TE · NO | 2.2 | 2.4 | vs LV allows 4th fewest | TE60 | 1.2–3.8 | Avoid |
61 TE · DET | 2.1 | 2.2 | vs NYJ allows 7th fewest | TE61 | 1.2–3.7 | Avoid |
62 TE · DEN | 2.1 | 2.3 | vs LAR allows 6th fewest | TE62 | 1.2–3.6 | Avoid |
63 TE · ARI | 2.0 | 2.2 | at SF allows 5th fewest | TE63 | 1.1–3.4 | Avoid |
64 TE · LAR | 2.0 | 2.0 | at DEN allows 12th fewest | TE64 | 1.1–3.4 | Avoid |
65 TE · NE | 2.0 | 2.2 | at JAX allows 14th most | TE65 | 1.1–3.4 | Avoid |
66 TE · CHI | 1.9 | 2.1 | vs PHI allows 1st fewest | TE66 | 1.1–3.3 | Avoid |
67 TE · DAL | 1.9 | 1.9 | vs BAL allows 10th fewest | TE67 | 1.0–3.2 | Avoid |
68 TE · CAR | 1.9 | 1.9 | at CLE allows 11th fewest | TE68 | 1.0–3.2 | Avoid |
69 TE · DEN | 1.8 | 1.9 | vs LAR allows 6th fewest | TE69 | 1.0–3.0 | Avoid |
70 TE · JAX | 1.7 | 1.8 | vs NE allows 2nd fewest | TE70 | 0.9–2.8 | Avoid |
71 TE · DAL | 1.5 | 1.5 | vs BAL allows 10th fewest | TE71 | 0.8–2.5 | Avoid |
72 TE · BUF | 1.5 | 1.4 | vs LAC allows 13th most | TE72 | 0.8–2.5 | Avoid |
73 TE · JAX | 1.4 | 1.5 | vs NE allows 2nd fewest | TE73 | 0.8–2.3 | Avoid |
74 TE · IND | 1.3 | 1.3 | vs HOU allows 13th fewest | TE74 | 0.7–2.2 | Avoid |
75 TE · BAL | 1.3 | 1.2 | at DAL allows 10th most | TE75 | 0.7–2.2 | Avoid |
76 TE · PHI | 1.2 | 1.2 | at CHI allows 15th fewest | TE76 | 0.7–2.0 | Avoid |
77 TE · HOU | 1.1 | 1.0 | at IND allows 5th most | TE77 | 0.6–1.8 | Avoid |
78 TE · SEA | 1.1 | 1.0 | at WAS allows 4th most | TE78 | 0.6–1.8 | Avoid |
79 TE · NYJ | 1.1 | 1.0 | at DET allows 1st most | TE79 | 0.6–1.8 | Avoid |
80 TE · KC | 1.1 | 1.0 | at MIA allows 9th most | TE80 | 0.6–1.8 | Avoid |
81 TE · ATL | 0.9 | 0.9 | at GB allows 16th most | TE81 | 0.5–1.5 | Avoid |
82 TE · LAR | 0.8 | 0.8 | at DEN allows 12th fewest | TE82 | 0.4–1.3 | Avoid |
83 TE · GB | 0.8 | 0.7 | vs ATL allows 6th most | TE83 | 0.4–1.3 | Avoid |
84 TE · LV | 0.6 | 0.6 | at NO allows 16th fewest | TE84 | 0.3–1.0 | Avoid |
85 TE · MIA | 0.6 | 0.6 | vs KC allows 12th most | TE85 | 0.3–1.0 | Avoid |
86 TE · MIA | 0.6 | 0.6 | vs KC allows 12th most | TE86 | 0.3–1.0 | Avoid |
87 TE · JAX | 0.6 | 0.6 | vs NE allows 2nd fewest | TE87 | 0.3–0.9 | Avoid |
88 TE · HOU | 0.5 | 0.5 | at IND allows 5th most | TE88 | 0.3–0.9 | Avoid |
89 TE · IND | 0.5 | 0.5 | vs HOU allows 13th fewest | TE89 | 0.3–0.8 | Avoid |
90 TE · NYG | 0.4 | 0.4 | vs TEN allows 14th fewest | TE90 | 0.2–0.7 | Avoid |
91 TE · DET | 0.4 | 0.4 | vs NYJ allows 7th fewest | TE91 | 0.2–0.7 | Avoid |
92 TE · CIN | 0.4 | 0.4 | at PIT allows 8th fewest | TE92 | 0.0–0.8 | Avoid |
93 TE · PIT | 0.3 | 0.3 | vs CIN allows 2nd most | TE93 | 0.2–0.5 | Avoid |
94 TE · NE | 0.3 | 0.3 | at JAX allows 14th most | TE94 | 0.2–0.5 | Avoid |
95 TE · CLE | 0.3 | 0.3 | vs CAR allows 9th fewest | TE95 | 0.2–0.5 | Avoid |
96 TE · CAR | 0.3 | 0.3 | at CLE allows 11th fewest | TE96 | 0.2–0.5 | Avoid |
97 TE · DEN | 0.3 | 0.3 | vs LAR allows 6th fewest | TE97 | 0.2–0.5 | Avoid |
98 TE · TEN | 0.2 | 0.2 | at NYG allows 11th most | TE98 | 0.1–0.3 | Avoid |
99 TE · TB | 0.2 | 0.2 | vs MIN allows 3rd fewest | TE99 | 0.1–0.3 | Avoid |
100 TE · PIT | 0.1 | 0.1 | vs CIN allows 2nd most | TE100 | 0.1–0.2 | Avoid |
101 TE · CAR | 0.1 | 0.1 | at CLE allows 11th fewest | TE101 | 0.1–0.2 | Avoid |
102 TE · TB | 0.1 | 0.1 | vs MIN allows 3rd fewest | TE102 | 0.0–0.2 | Avoid |
3 players have no start/sit row this week, so the Sharp number is the raw projection and the row says so.
How the numbers are scored
The Sharp number starts from the week’s Sleeper projection, scored in your league. The Sharp Model’s start/sit run adjusts each projection for the matchup, the Vegas total, injury, weather and recent usage; those adjustments multiply, so the same share of the change carries to any scoring. A player ruled out is zero and sits at the foot of the board. Floor and ceiling move with the number. The call is the start/sit call, made in FFPC scoring.
Scoring is yours to set above, and it is kept in the address, so a link carries the league with it. FFPC, PPR, Half PPR and Standard all pay 0.1 a rushing or receiving yard, 6 a rushing or receiving touchdown and 2 a two-point conversion. On top of that, FFPC pays a point per catch and 1.5 per tight end catch, a point per 20 passing yards, and one off for an interception or a lost fumble. TE premium adds half a point to a tight end’s catch, and FFPC has it built in; 6-pt pass TD makes a passing touchdown worth 6 instead of 4. Kickers and defenses score Sleeper’s standard points in every preset.
The last choice you make here is remembered on this device, so the next visit opens on your league.
