Skip to content
Sharp Six

Week 3 rankings

FFPC, TE premium, superflex, 14 teams · 391 players

Updated 34 h ago
TE premium, part of FFPC scoring6-pt pass TDSuperflex
101214

Week 3 rankings

In order of the Sharp Model’s number: the week’s projection scored your way, then moved by the same matchup, Vegas, injury, weather and usage adjustments that make the start/sit calls. The raw projection sits beside it, so you can see what the adjustments did.

PlayerSharpProjOppPos rankFloor–ceilingCall
1
QB · BAL
31.427.4
at DAL
allows 2nd most
QB121.9–43.9Must start
2
QB · BUF
28.026.4
vs LAC
allows 13th fewest
QB219.6–39.1Must start
27.023.6
at MIA
allows 5th most
QB318.9–37.8Must start
4
QB · SF
25.824.3
vs ARI
allows 11th most
QB418.1–36.1Must start
5
RB · DET
24.823.4
vs NYJ
allows 13th fewest
RB114.9–38.4Must start
23.621.9
at WAS
allows 4th most
WR113.0–40.2Must start
23.520.5
at MIA
allows 2nd most
RB214.0–36.3Must start
8
QB · DET
22.921.6
vs NYJ
allows 12th fewest
QB516.0–32.1Start
9
QB · PHI
22.721.0
at CHI
allows 8th most
QB615.9–31.8Start
22.020.8
vs ARI
allows 15th fewest
RB313.3–34.2Must start
11
QB · DAL
21.921.9
vs BAL
allows 15th most
QB715.3–30.7Start
12
RB · BAL
21.819.0
at DAL
allows 6th most
RB413.1–33.7Must start
13
QB · NE
21.121.1
at JAX
allows 11th fewest
QB814.8–29.6Start
14
QB · NO
20.920.9
vs LV
allows 9th fewest
QB914.7–29.2Start
20.619.4
vs NYJ
allows 12th fewest
WR211.3–34.9Must start
16
20.220.2
at GB
allows 12th most
RB512.1–31.3Must start
17
20.021.7
vs NE
allows 2nd fewest
QB1014.0–27.9Start
18
19.919.3
at BUF
allows 9th most
QB1114.0–27.8Flex
19
QB · MIN
19.819.8
at TB
allows 10th most
QB1213.9–27.7Start
20
QB · NYJ
19.518.1
at DET
allows 1st most
QB1313.7–27.4Flex
21
QB · SEA
19.419.4
at WAS
allows 3rd most
QB14–No Sharp adjustment
22
QB · HOU
19.317.9
at IND
allows 4th most
QB1513.5–27.1Flex
23
QB · GB
19.019.0
vs ATL
allows 12th most
QB1613.3–26.6Flex
24
QB · CAR
18.818.8
at CLE
allows 15th fewest
QB1713.2–26.4Flex
25
TE · ARI
18.720.3
at SF
allows 5th fewest
TE110.3–31.8Must start
26
QB · CIN
18.620.2
at PIT
allows 5th fewest
QB1813.0–26.1Flex
27
18.219.8
vs HOU
allows 1st fewest
RB611.0–28.2Must start
28
WR · BAL
17.717.2
at DAL
allows 7th most
WR39.8–30.1Must start
29
QB · DEN
17.619.1
vs LAR
allows 6th fewest
QB1912.3–24.6Flex
30
WR · DAL
17.417.4
vs BAL
allows 10th most
WR49.5–29.6Must start
31
QB · MIA
17.318.3
vs KC
allows 3rd fewest
QB2012.1–24.3Bench
32
QB · IND
17.316.0
vs HOU
allows 7th most
QB2112.1–24.2Bench
33
QB · PIT
17.117.1
vs CIN
allows 13th most
QB2212.0–23.9Bench
34
17.018.5
at DEN
allows 8th fewest
QB2311.9–23.8Bench
35
QB · LV
16.916.9
at NO
allows 10th fewest
QB2411.8–23.7Bench
36
16.917.8
at SF
allows 4th fewest
QB2511.8–23.6Bench
37
16.915.6
at NO
allows 7th most
RB710.1–26.1Must start
38
16.816.8
at TB
allows 10th fewest
WR59.3–28.6Must start
39
16.718.2
vs MIN
allows 7th fewest
QB2611.7–23.4Bench
40
16.615.7
vs LAC
allows 13th most
TE29.2–28.3Must start
41
16.516.5
vs TEN
allows 16th fewest
QB2711.5–23.1Bench
42
16.514.4
vs ARI
allows 8th most
TE39.1–28.0Must start
43
WR · NO
16.517.9
vs LV
allows 7th fewest
WR69.1–28.0Must start
44
RB · MIA
16.416.4
vs KC
allows 11th fewest
RB89.8–25.4Must start
45
QB · TEN
16.315.1
at NYG
allows 6th most
QB2811.4–22.8Bench
46
16.315.1
at DET
allows 1st most
WR79.0–27.7Must start
47
RB · CIN
16.216.2
at PIT
allows 10th most
RB99.7–25.1Must start
48
16.216.2
vs CAR
allows 14th most
QB2911.3–22.6Avoid
49
16.215.0
at IND
allows 4th most
RB109.7–25.1Must start
50
RB · BUF
16.216.6
vs LAC
allows 3rd fewest
RB119.7–25.0Must start
51
WR · LAC
15.714.1
at BUF
allows 8th most
WR88.6–26.7Must start
15.615.6
vs ATL
allows 16th most
WR98.6–26.5Must start
53
QB · ATL
15.615.6
at GB
allows 14th fewest
QB3010.9–21.8Avoid
54
WR · PHI
15.515.5
at CHI
allows 14th most
WR108.5–26.4Must start
55
15.515.5
vs BAL
allows 13th most
RB129.3–24.0Must start
56
WR · CIN
15.516.8
at PIT
allows 4th fewest
WR118.5–26.3Must start
57
15.314.2
at BUF
allows 3rd most
RB139.2–23.8Must start
15.215.2
vs NE
allows 13th fewest
WR128.4–25.9Must start
59
RB · NYJ
15.015.0
at DET
allows 16th most
RB149.0–23.2Must start
60
RB · PIT
14.916.6
vs CIN
allows 9th most
RB159.0–23.1Start
61
14.913.8
at IND
allows 5th most
TE48.2–25.3Start
62
14.914.9
vs BAL
allows 10th most
WR138.1–25.3Must start
63
TE · KC
14.814.0
at MIA
allows 9th most
TE58.1–25.3Must start
64
TE · BAL
14.814.0
at DAL
allows 10th most
TE68.2–25.2Must start
65
14.713.6
at DEN
allows 8th most
RB168.8–22.7Must start
66
14.514.5
at SF
allows 15th most
RB178.7–22.5Start
67
TE · LV
14.516.1
at NO
allows 16th fewest
TE78.0–24.6Must start
68
14.516.1
at CHI
allows 11th most
RB188.7–22.4Start
69
TE · GB
14.513.4
vs ATL
allows 6th most
TE88.0–24.6Must start
14.414.4
at CLE
allows 13th most
WR147.9–24.5Must start
71
RB · NYG
14.114.1
vs TEN
allows 14th most
RB198.5–21.9Start
72
RB · CAR
14.014.0
at CLE
allows 10th fewest
RB208.4–21.7Start
73
WR · SF
13.813.4
vs ARI
allows 5th most
WR157.6–23.5Must start
74
TE · DET
13.814.1
vs NYJ
allows 7th fewest
TE97.6–23.4Must start
75
RB · CHI
13.713.7
vs PHI
allows 14th fewest
RB218.2–21.3Start
76
RB · TB
13.614.8
vs MIN
allows 2nd fewest
RB228.2–21.1Start
77
WR · ATL
13.513.5
at GB
allows 12th most
WR167.4–22.9Must start
78
WR · CAR
13.414.9
at CLE
allows 13th most
WR177.4–22.8Start
79
13.412.4
vs CAR
allows 1st most
RB238.1–20.8Start
80
WR · NYG
13.313.7
vs TEN
allows 3rd most
WR187.3–22.6Must start
81
13.312.5
vs NYJ
allows 12th fewest
WR197.2–22.5Start
82
13.215.1
vs SEA
allows 1st fewest
QB319.2–18.4Avoid
83
WR · LAR
13.214.3
at DEN
allows 2nd fewest
WR207.2–22.4Start
84
WR · DEN
13.113.1
vs LAR
allows 15th most
WR217.2–22.2Start
85
WR · SF
12.711.1
vs ARI
allows 5th most
WR227.0–21.6Start
86
TE · IND
12.612.6
vs HOU
allows 13th fewest
TE106.9–21.4Start
87
WR · CIN
12.413.5
at PIT
allows 4th fewest
WR236.8–21.1Start
88
TE · NE
12.412.4
at JAX
allows 14th most
TE116.8–21.0Start
89
QB · CHI
12.112.1
vs PHI
allows 16th most
QB32–No Sharp adjustment
90
12.010.5
at DAL
allows 7th most
WR246.6–20.4Start
91
WR · KC
12.012.3
at MIA
allows 6th fewest
WR256.6–20.4Start
92
RB · MIN
11.713.0
at TB
allows 16th fewest
RB247.1–18.1Start
93
TE · NYG
11.711.7
vs TEN
allows 14th fewest
TE126.5–19.9Start
94
11.710.8
vs CIN
allows 2nd most
TE136.4–19.8Start
11.612.6
at JAX
allows 7th fewest
RB257.0–18.0Start
96
WR · BUF
11.412.0
vs LAC
allows 11th most
WR266.3–19.5Start
97
11.410.6
at TB
allows 3rd most
TE146.3–19.4Start
98
TE · CLE
11.411.4
vs CAR
allows 9th fewest
TE156.3–19.3Start
99
11.312.3
vs LV
allows 4th fewest
TE166.2–19.2Start
100
TE · ATL
11.311.3
at GB
allows 16th most
TE176.2–19.2Start
101
RB · TEN
11.311.6
at NYG
allows 5th most
RB266.8–17.5Start
102
TE · DAL
11.211.2
vs BAL
allows 10th fewest
TE186.2–19.0Start
103
WR · IND
11.211.2
vs HOU
allows 9th most
WR276.2–19.0Start
104
11.211.2
vs ATL
allows 16th most
WR286.2–19.0Start
105
11.211.8
at SF
allows 8th fewest
WR296.1–19.0Start
106
WR · BUF
11.110.5
vs LAC
allows 11th most
WR306.1–19.0Start
107
11.010.2
at DET
allows 1st most
WR316.1–18.7Start
108
10.710.7
at BUF
allows 15th most
TE195.9–18.2Flex
109
TE · SEA
10.79.9
at WAS
allows 4th most
TE205.9–18.2Start
110
10.511.4
vs NE
allows 6th fewest
RB276.3–16.2Start
111
WR · PIT
10.511.4
vs CIN
allows 5th fewest
WR325.8–17.9Start
112
10.210.5
at MIA
allows 6th fewest
WR335.6–17.4Start
113
WR · CLE
10.210.2
vs CAR
allows 11th fewest
WR345.6–17.4Start
114
10.210.2
vs ATL
allows 9th fewest
RB286.1–15.8Start
115
10.211.3
vs LV
allows 12th fewest
RB296.1–15.7Start
116
10.19.1
at BUF
allows 8th most
WR355.6–17.2Start
117
10.111.0
vs NE
allows 2nd fewest
TE215.6–17.3Flex
118
10.110.1
vs LAR
allows 15th most
WR365.6–17.2Start
9.810.7
at JAX
allows 7th fewest
RB305.9–15.2Start
120
WR · TEN
9.79.0
at NYG
allows 6th most
WR375.4–16.6Start
121
WR · TB
9.79.7
vs MIN
allows 16th fewest
WR385.3–16.5Start
122
9.68.9
at IND
allows 2nd most
WR395.3–16.4Flex
123
WR · CLE
9.69.6
vs CAR
allows 11th fewest
WR405.3–16.3Flex
124
9.610.1
vs KC
allows 3rd fewest
WR415.3–16.3Flex
125
WR · TB
9.59.5
vs MIN
allows 16th fewest
WR425.2–16.1Start
126
TE · CAR
9.59.5
at CLE
allows 11th fewest
TE225.3–16.1Flex
127
WR · NE
9.49.4
at JAX
allows 14th fewest
WR435.2–16.0Start
128
9.410.2
vs PHI
allows 1st fewest
TE235.1–16.0Flex
129
9.38.6
at NYG
allows 6th most
WR445.1–15.8Start
130
RB · DEN
9.311.2
vs LAR
allows 8th fewest
RB315.5–14.4Flex
131
9.210.0
vs LV
allows 7th fewest
WR455.1–15.6Flex
132
9.29.2
at TB
allows 10th fewest
WR465.1–15.7Start
133
9.19.1
at CHI
allows 14th most
WR475.0–15.5Flex
134
WR · CHI
9.19.1
vs PHI
allows 9th fewest
WR485.0–15.5Start
135
TE · NYJ
9.18.4
at DET
allows 1st most
TE245.0–15.4Flex
136
9.18.4
at WAS
allows 4th most
WR495.0–15.4Flex
137
WR · JAX
9.09.0
vs NE
allows 13th fewest
WR505.0–15.3Flex
138
9.010.3
vs SEA
allows 1st fewest
WR514.9–15.2Flex
139
RB · LAR
9.08.3
at DEN
allows 8th most
RB325.3–13.9Start
140
TE · TEN
8.98.9
at NYG
allows 11th most
TE254.9–15.1Flex
8.710.3
vs SEA
allows 4th fewest
RB335.2–13.5Start
142
RB · DEN
8.710.5
vs LAR
allows 8th fewest
RB345.2–13.4Flex
143
WR · LV
8.68.6
at NO
allows 15th fewest
WR524.7–14.6Flex
144
TE · MIA
8.48.4
vs KC
allows 12th most
TE264.7–14.3Flex
145
WR · NE
8.48.4
at JAX
allows 14th fewest
WR534.6–14.2Flex
146
WR · WAS
8.49.6
vs SEA
allows 1st fewest
WR544.6–14.2Flex
147
8.410.1
at WAS
allows 5th fewest
RB355.0–13.0Start
148
RB · TEN
8.48.6
at NYG
allows 5th most
RB365.0–13.0Start
149
WR · LAC
8.17.3
at BUF
allows 8th most
WR554.4–13.8Flex
150
RB · NO
8.18.1
vs LV
allows 12th fewest
RB374.9–12.6Start

Show all 391

3 players have no start/sit row this week, so the Sharp number is the raw projection and the row says so.

How the numbers are scored

The Sharp number starts from the week’s Sleeper projection, scored in your league. The Sharp Model’s start/sit run adjusts each projection for the matchup, the Vegas total, injury, weather and recent usage; those adjustments multiply, so the same share of the change carries to any scoring. A player ruled out is zero and sits at the foot of the board. Floor and ceiling move with the number. The call is the start/sit call, made in FFPC scoring.

Scoring is yours to set above, and it is kept in the address, so a link carries the league with it. FFPC, PPR, Half PPR and Standard all pay 0.1 a rushing or receiving yard, 6 a rushing or receiving touchdown and 2 a two-point conversion. On top of that, FFPC pays a point per catch and 1.5 per tight end catch, a point per 20 passing yards, and one off for an interception or a lost fumble. TE premium adds half a point to a tight end’s catch, and FFPC has it built in; 6-pt pass TD makes a passing touchdown worth 6 instead of 4. Kickers and defenses score Sleeper’s standard points in every preset.

The last choice you make here is remembered on this device, so the next visit opens on your league.